

Backwards running speed is reduced, unarmed skill adds to a dodge % (dependent on armor weight and current action), pistoleers get nifty kiting abilities, energy weapons specialists can conserve ammo with battery maintenance, melee damage is now dependent on your movement, and lots more!


Complete "Pacing" revamp, scalable to your taste, which not only increases the experience required to gain each level, but also rebalances relative XP gain for different tasks, rewarding you more for the difficult or lengthy, but less for the simple or quick.
