
That should let you in on knowing that this isn’t one to ignore!Īs was made clear with the “Genesis Does.” Campaign from Sega of America, the company did its all at pulling in big name licenses to help sell their new system (especially for markets where the Master System underperformed (or flat out flopped)). The aforementioned Castle of Illusion has previously been a Game Of The Month here at RGG itself, so this is a fairly unique example of a sequel also getting GOTM status. Thus, we proudly announce our RGG Game Of The Month for June 2018 is World of Illusion Starring Mickey Mouse and Donald Duck! Released in 1992 as a spiritual sequel to hugely successful Castle of Illusion (and a part of the wider ‘Illusion series’, which included Land of Illusion on the Master System prior to this), it was another Disney slamdunk of an exclusive for Sega’s 16-Bit beast that we know as the MegaDrive (or Genesis, for the North American audience). Here at RetroGameGeeks we obviously celebrate our collective gaming past, ultimately showcasing what we loved in our youth – and you know what, it has the same effects on us to this very day, in our world-wearier bodies and minds. As was more often the case, he was right. Walt Disney himself once said that adults are just grown children (paraphrasing, of course).

But those butterflies and sheer elation from something as small as the Sega chorus on a start-up, or Mickey whistling Steamboat Willie-style. All under the guise of throw away entertainment to the critic. It’s more than simple marketing tricks, it’s a feeling bottled up and some how sold back to us.

Sega magic is much like Disney magic, it’s something we (or at least I) cannot explain and would be unfathomable to the outsider. But it was a damn fine synergy none the less! For me personally, the two were major parts of childhood and to a degree are true examples of magic.

Is there ever a more perfect synergy of ideals than when Sega and Disney collided? Possibly.
